TriAgile is pleased to announce the seventh annual TriAgile conference on April 1st, 2020! This conference is planned by local agile enthusiasts who are passionate about continuous learning and giving back to the community. Historically, TriAgile has brought together hundreds of individuals of varying backgrounds and professions from in and around the greater RTP area. This year, we anticipate increasing our attendance to over 900 attendees, which will make TriAgile 2020 our largest turnout ever.
Have you tidied your personal life with Marie Kondo and are wondering how to achieve the same effect at work? Are your most valuable product backlog items lost under a mountain of old stories? Join us to learn how to make your product better through the life changing magic of tidying your backlog. We’ll start by exploring the costs of a large, cluttered product backlog and share a short quiz you can use to gauge the current state of your own backlog. Next, we’ll cover how we’ve adapted the KonMari method and introduce five easy steps you can take to get started in your tidying process. We’ll share real-life examples along the way, calling out potential pitfalls to avoid (don’t become a storage expert!), and illustrating how story mapping may be the magical backlog equivalent to Kondo’s “vertical folding” technique. By the end of the session, you’ll know the specific next steps to take so that you too can realize the many benefits of a tidied-up product backlog: improved visibility, increased self-organization, and easier decision-making.
Let’s travel to the Forbidden Island to learn how teams work together. On this island, a team of 3-4 people will be working together to collect valuable artifacts and then try to escape while the island sinks beneath them. Egad!
Successful cross-functional teams will learn to work together. Less successful ones will sink beneath the waves. Success is harder than you think as a bit of time pressure gets mixed in. What will you demystify as you execute and debrief this mission?
As Alistair Cockburn has said, software development is a cooperative game. By using a simple game simulation with cross-functional roles, we can see how various team dynamics play out. After running through this simulation, we’ll discuss what went well and didn’t and ways to set teams up for more success. The Forbidden Island serves as a perfect petri dish to see what team dynamics grow.
Whether you are a team member or manager, you will get valuable insights from this session.